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Pixel ComposerNews1.20.7 beta
In-game event

1.20.7 beta

Pixel Composer · published 19 Feb 2026, 05:22 UTC · build 21995132

All newsPlayers around this dateRead on Steam

Interface

  • UI graphics now loaded as packed texture page.
  • Context menu items can be toggle by releasing initial right mouse button.
  • Add default hotkey for history panel (ctrl+alt+z).
  • Add Node selector tool for selecting nodes based on different conditions (type, color, connection, attributes, etc.).
  • When showing grid, double clicking will snap selection to grid.
  • Add ruler.
  • Add compact info view.
  • Add the ability to hide properties.
  • Double click group name to rename.
  • Search now include tooltip / preset.
  • Add filter option to only show actions associated to selecting node.
  • Add link to forum.
  • Add default node height settings.

Node

  • New Kisrhombille Pattern node.
  • New Weave Pattern node.
  • New Stretch node.
  • New Weld node.
  • New Curvature filter node.
  • New Symmetric Nearest Neighbor filter node.
  • New Smoothen path node.
  • New Font node.
  • Simplify node and move its functionality to a new node
  • Add option to set default dimension unit.
  • Change color picker to use global picker.
  • Selection creation is now undoable.
  • Action inside selection is now undoable.
  • Adding layer now switch focus.
  • Add Shadow only output.
  • Add tiling option.
  • Export now check if the file is actually modified (check readonly flag and modify time) and gives warning if the file is not mark as modified.
  • Framerate value can have relative (to preview framerate) unit.
  • Wall setting now span outside domain.
  • Add fractional unit to several properties.
  • Fracture map now scale to match base texture dimension.
  • Add option to activate physics on explode.
  • Add option to apply torque on explode.
  • Add atlas offset toggle.
  • Add atlas output.
  • Add oversample setting.
  • Remove group io from inline group.
  • Mappable Parameter now initialize with 0 - current value.
  • Add radial and zoom type.
  • Add mix blend mode.
  • Add foreground surface input.
  • Prevent unnecessary update when manually setting frame.
  • Change preserve border setting to oversample.
  • Now support negative value for dilation effect.
  • Add different scan patterns.
  • Change axis selector to toggle group.
  • Add path range control.
  • Add path object output.
  • Add stretch settings.
  • Improve cross-frames data.
  • Add velocity output.
  • Add Thousand separator.
  • Add custom decimal separator.
  • Add inverse axis curve.

Bugs

  • Fix curve y range not apply in shader.
  • Fix loading file not apply easing.
  • [3D Cylinder] Fix normal not aligned to profiled curve.
  • Fix crash on initialize constants.
  • Fix crash when trying to deserialize invalid data.
  • Fix error when scrolling with graph on.
  • Fix adding new layer ignore the first brush input.
  • Fix canvas action not undoable.
  • Fix error warning when save.
  • Fix selection mask disappear when not hovering.
  • Fix selection mask not apply until the second click.
  • Fix error when trying to edit collection with no inputs or outputs.
  • Fix error on update.
  • Fix relative unit not working.
  • Fix create node with animation extension not set type to animation.
  • Fix crash when changing single color from gradient box.
  • Fix editing gradient from the widget not register undo event.
  • Fix loop option not working.
  • Fix using node chord to invert the gradient not mark value as modified.
  • Fix error when adding path using node parameter view.
  • Fix favorite properties of deleted node still shows up.
  • Fix matrix widget caused stutter when scrolling over.
  • Fix active toggle not working.
  • Fix editing dimension with widget apply wrong unit.
  • Fix alpha mode not working in non-palette mode.
  • Fix preview array selector draw atlas in the wrong position.
  • Fix spawn rotation use incorrect unit.
  • Fix transparent pixel turns dark.
  • Fix inputting integer leaves trailing decimal.
More from Pixel Composer

Other announcements

All news
In-game event13 Sep 20261.21.10 betaInterface · Add option to create new compound dialog from workspace. · · Lua now works on MacOS (Lua nodes, custom addons.) · Double click on keyframe with driver now open driver dialog. · Command history now saved between session. Node · All node with uv input now apply uv alpha to the output. · Generator nodes with level property now separate level in and out values. · Add the ability to save…Game update31 Aug 20261.21.9.2 patchFix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…In-game event25 Aug 20261.21.9 betaMacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…