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DON'T EXISTNews1.7.0
In-game event

1.7.0

DON'T EXIST · published 4 Nov 2024, 19:05 UTC

All newsPlayers around this dateRead on Steam

Improved mall + new entity + experimental raytraced lighting is no longer in experimental

-Added another eye merchant entity
-Added purple Candy
-Added grey Candy
-Added new floor textures
-Added tiny stores
-Added side effects to overconsumption of blue candy (not recommended to do)
-Changed Mannequins name to Mimic
-Hugging Mimic is no longer a one-shot
-Made Phantom harder to see and hear
-Reduced Phantoms speed 1120 -> 1020
-Some changes to the generation code
-Branch tiles no longer spawn before Swallow's lair (I might go back on this change at a later date...)
-Experimental lighting is no longer experimental and has had its name and UI changed in options menu
-Some lighting adjustments
-Fixed entity sometimes having bad navigation after the player went down a branching room

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In-game event3 Jul 20262.3.0Cosmetics, improvements and polish -Added unlockable pen and body cosmetics (complete achievements) -Achievements are now connected to Steam -Added 3 save slots -Rewrote UI code to be more fluid -Rewrote sight detection to be more accurate -Buffed Sightstealer damage per hit 25 -> 30 -Buffed Eyegel damage 50 -> 55 -Increased purple candy cost 3 -> 5 -Decreased fireflare cost 10 -> 5 -Smiles is…In-game event3 Feb 20262.2.0New features and survival systems -Added sustenance, aka a hunger/thirst system -Added 3 new consumables for the new sustenance system -Added a journal player spawns with that displays useful stats ("Q" to use) -Some of the wall textures will now slowly change based on how far in the mall you go -Player now has 100 health, and most entities now deal 50 damage respectively -Nerfed Sightstealer d…In-game event1 Sep 20252.1.0New Entity and improvements -Added Entity Savior -Small winged eye seller now respawns friends when brought to sky room -Added a restart button for multiplayer sessions -Removed sanity point gained every 10 rooms travelled -Added sanity point gained every 100 seconds wandering -Increased sprint speed 1400 -> 1500 -Lowered Stamina 250 -> 220 -Increased Eyegel speed 1300 -> 1350 -Increased draw s…