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UBERSLAUGHTERNewsDAY-TWO PATCH ONE
Game update

DAY-TWO PATCH ONE

UBERSLAUGHTER · published 12 May 2024, 13:20 UTC · build 14341615

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This one is a bit heftier, a few changes that I hope I have implemented correctly. I have tested them but you never know...

-Fixed the money in the billions going negative from the stock market
-Lava tubes map has increased number of pickup locations (the hp, ammo, testosterone pickups)
-Small arena map with the statues now has its lava dealing way less damage, so you don't get one-shot if you drop into it
-Every enemy should now give testosterone. Testosterone gained is still based on distance to the enemy, keep in mind
-Reroll button for leveling now has a different sound playing when the player doesn't have enough money to afford it
-Stock market values now stabilized 5 times faster than before. It is still possible to abuse the stock market, it just needs a lot more commitment, only true sigma males will achieve such financial gains now
-Added a slider for max active enemies in the in-game setting menu. USE AT YOUR OWN RISK AS IT CAN CAUSE PERFORMANCE ISSUES WHEN SETTING IT TO HIGH VALUE!
-Every enemy now scales (some didn't previously) based on round number. They also scale much faster than previously, and there are less total enemies generated per round so rounds should go faster
-Brutus and redacted guns now both scale with weapon damage level-up, they didn't before
-Big Baz now has scaling too!
-Fixed minigun spin sound playing when reloading
-The original (shotgun) upgraded variant sucked, as it didnt scale on-hit like its original counterpart. Therefore I have made the green mega shotty have one upgraded variant, and the original now has no upgraded variants. This is just for now, as I'm brainstorming what I want the upgraded variant for The Original shotgun to be.

//NEW MECHANIC//

For you guys who immediately went for the turbo-oligarch grindset (you know who you are), stacking share prices of millions and up, I have added a counter mechanic. I won't spoil too much what it is, but let's just say you would be finding out what the IRS looks like in UBERSLAUGHTER if you turbo-abuse the stock market...

I have a few more fixes coming up either later today or tomorrow.

Special thanks to Soko for reporting a lot of these issues

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Major update9 Mar 2025KEYBIND REBINDING SUPPORT!You should now be able to set your own keybinds for most things in the in-game menu -> controls. It should also save the keybinds, and re-load the previously saved keybinds when relaunching the game. The only non-rebindable keybinds now should be: Left click (action, shooting, etc.) Escape (menu, quit, generic escape stuff) Spacebar (jump) T (talk to npcs) Q-E (drop-pickup weapons) F (various i…Game update28 Feb 2025Money glitch fix + other stuff-Money glitch should be fixed now (I know I've said that twice before already but third time's the charm innit). You guys are way too good at playing the stock market btw, when testing it I could never get it over one billion profit in one "sell all" trade. But the bug happened even with trades in the millions and after changing some stuff and testing it again I wasn't getting the bug again. Le…Major update27 Sep 2024Beta pushed to main branchI pushed the beta (the steamworkshop-compatible build) to the main branch and took the game out of Early Access. Most workshop-related features should work, but if they don't you can also revert back to the non-workshop build in the steam game properties betas dropdown (it should be called old_stable). If you have any bugs related to this new version don't hesitate to drop a message in the disc…