-Capped the amount of burger perk drops per enemy to 20, so it wouldnt overload ram and cpu during later rounds
-Gave Big Baz an area buff. Still got loads of work left on balancing it, and giving him more abilities.
-Fixed some objects falling forever into the void which in later rounds would cause issues with Physics engine processing.
-Added Ultrawide support.
-Some other minor fixes that I forgot to write down
Special thanks to Dashi for helping me fix up the Ultrawide support!