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DON'T EXISTNews1.3.0
Game update

1.3.0

DON'T EXIST · published 14 May 2024, 15:30 UTC · build 14364177

All newsPlayers around this dateRead on Steam

-Added fireflare item (can be used against most entities)
-Added loot bins
-Added Chinese simplified interface language support / 增加了简体中文界面语言支持
-Added music volume slider
-Added sign at the starting area
-Changed Mannequins image
-Added a second sound to Mannequin
-Mannequin will now instantly un-exist players instead of charging towards them
-Small adjustments to Whisper
-Small adjustment to welcome menu
-Added relevant buttons to controls menu
-Added more variation to the front of stores
-Added achievement for surviving Eyegel without using fireflare
-Added achievement for eating yellow candy
-Stamina value will now go up even if the player continues to hold down the sprint button after completely running out of stamina
-Eyegel will now make a sound when it sees the player
-Changed the loading screen backgrounds

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Other announcements

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In-game event3 Jul 20262.3.0Cosmetics, improvements and polish -Added unlockable pen and body cosmetics (complete achievements) -Achievements are now connected to Steam -Added 3 save slots -Rewrote UI code to be more fluid -Rewrote sight detection to be more accurate -Buffed Sightstealer damage per hit 25 -> 30 -Buffed Eyegel damage 50 -> 55 -Increased purple candy cost 3 -> 5 -Decreased fireflare cost 10 -> 5 -Smiles is…In-game event3 Feb 20262.2.0New features and survival systems -Added sustenance, aka a hunger/thirst system -Added 3 new consumables for the new sustenance system -Added a journal player spawns with that displays useful stats ("Q" to use) -Some of the wall textures will now slowly change based on how far in the mall you go -Player now has 100 health, and most entities now deal 50 damage respectively -Nerfed Sightstealer d…In-game event1 Sep 20252.1.0New Entity and improvements -Added Entity Savior -Small winged eye seller now respawns friends when brought to sky room -Added a restart button for multiplayer sessions -Removed sanity point gained every 10 rooms travelled -Added sanity point gained every 100 seconds wandering -Increased sprint speed 1400 -> 1500 -Lowered Stamina 250 -> 220 -Increased Eyegel speed 1300 -> 1350 -Increased draw s…