Changelog
- New Passive System:
Have you ever felt alone or outnumbered? → Get help and try out the new Hunter Drone!

- New Active System: Laser Pulse Wave
- Domination Beam: Increased Damage (1.5x)
- Domination Beam: Triggers Gravity Bomb now
- Doomsday Missile Explosion: Triggers Gravity Bomb now
- Shock Charge: Tripled Damage and decreased tick rate
- Fixed: Beacon Laser is now less likely to disappear (distance-based)
- Fixed: Reintroduced controller bug → Disable autofire in level-up menu
- Fixed: Boss 3 physics
- Improved EMP/Slow reliability
- Improved the Rear Enhancement description
- Crash Fix: Domination Beam crashed the game in certain situations (e.g. Boss 3 crashes)
What's Next?
V0.2.6: New Color Types to modify (Color Customization), open issues and further UI changes.
The planned new less competitive game mode requires some additional game core changes:
- Foundation (→ first step will be an additional test game mode)
- Technology Updates (→ Outnumbered heavily depends on the experimental Unity Data-Oriented Technology Stack which frequently gets updates to reach a production-ready state)