A small fix update after seeing some bugs at sgda meeting playtest
Improvements
- Rework Gold Hour modifier -> enemies drop a lot of gold coins the faster you defeat them (10s max), applied only to enemies at the room start
- You will have the guarantee to find a relic in the first room
- Various improvements
Fixs
- Soft lock against the final boss in some cases
- The cinematic bottom border was not taking the full height
- Typo errors
- Stats were not correctly applied by weapons