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Project: Break//Down - Beta Demo›Events›v0.39.9.3 - accumlative patch notes
In-game event

v0.39.9.3 - accumlative patch notes

Project: Break//Down - Beta Demo · published 10 months ago

All eventsPlayers around this dateRead on Steam

Added

  • Re-added the comic strip in the intro tutorial.

  • Added a new Quick Start tutorial for those impatient for the story and want to just get right into the game.

Fixed:

  • Fixed the new player model movement system.

  • Fixed an issue with player jumping and climbing.

  • Fixed bug causing deformation of object pickup.

  • Fixed the central level skip scene bug.

  • Fixed issue with limb weapons not having colliders.

updated:

  • Updated the game engine because of a Unity security exploit.

  • Removed some robots from the tutorial chase scene to make it easier.

More from Project: Break//Down - Beta Demo

Other announcements

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In-game event8 Sep 2026Project: Break//Down: v0.41.0- Upgrade SystemUpgrade, People Upgrades- In this new build, I have added a new upgrade system. Fight enemies for scrap and spend scrap on an upgrade station for a permanent campaign upgrade. Upgrades are both effects and stats and include upgrades like faster attack speed or a bigger base battery charge to a GroundPound and slowing down time when in grab mode. Upgrade system Upgrades can be brought from ‘Upgr…In-game event1 Aug 2026Updates to cuttent buildUpdates to the current build: · Updated enemy attacks to have telegraphed animations with special visual effects. · Added a fallback timer for the grapple hook if the player can't reach the grapple target · Headless enemies now attack on an offset · Forklift now has reduced health and takes damage for crashing into the environment · Forklift now has a visible UI health bar when driving · Centre…Project: Break//Down -Game update17 Jul 2026Update to current build - Quick grabUpdate to current build - Quick grab Added · Added new Quick grab feature to pick up items with one button. · Added new drop items feature to drop items like barrels without throwing them. · Added a sprint toggle option. Changed · Charge attack now uses 5 energy. · Redused cool down on grapple hook. · Added reduced cooldown on grapple hook for a miss. · Extended grapple hook range. · Extended g…