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Project: Break//Down - Beta Demo›Events›Update to current build - Quick grab
Game update

Update to current build - Quick grab

Project: Break//Down - Beta Demo · published 54 days ago

All eventsPlayers around this dateRead on Steam

Update to current build - Quick grab

Added

  • Added new Quick grab feature to pick up items with one button.

  • Added new drop items feature to drop items like barrels without throwing them.

  • Added a sprint toggle option.


Changed

  • Charge attack now uses 5 energy.

  • Redused cool down on grapple hook.

  • Added reduced cooldown on grapple hook for a miss.

  • Extended grapple hook range.

  • Extended grapple hook and turret lock-on radius.

  • Changed keyboard input to steer forklift with left and right movement buttons.


Fixed

  • Fixed bug causing stamina to rapidly drain after sprint jumping.

  • Fixed bug causing enemies to not crawl straight away when legs are destroyed.


Removed

  • Removed ark on Magnet grenade.

More from Project: Break//Down - Beta Demo

Other announcements

All events
In-game event8 Sep 2026Project: Break//Down: v0.41.0- Upgrade SystemUpgrade, People Upgrades- In this new build, I have added a new upgrade system. Fight enemies for scrap and spend scrap on an upgrade station for a permanent campaign upgrade. Upgrades are both effects and stats and include upgrades like faster attack speed or a bigger base battery charge to a GroundPound and slowing down time when in grab mode. Upgrade system Upgrades can be brought from ‘Upgr…In-game event1 Aug 2026Updates to cuttent buildUpdates to the current build: · Updated enemy attacks to have telegraphed animations with special visual effects. · Added a fallback timer for the grapple hook if the player can't reach the grapple target · Headless enemies now attack on an offset · Forklift now has reduced health and takes damage for crashing into the environment · Forklift now has a visible UI health bar when driving · Centre…Game update8 Jul 2026Rebind systemNew Input rebind system in-game Keyboard and mouse: Controller: Fixes · Fixed bug with Minibos pathfinding · Fixed bug causing enemies to only attack once · Fixed FPS counter toggle to be synced with setting · Fixed Quality setting to be synced with settings · Fixed bug causing player to not unpause with the pause button · Fixed bug causing legs to flip when blocking Additions · Added more enem…