
This is it: HALFTIME Manager is available in Early Access as of today. To celebrate the launch there is 15% off for seven days.
I built this game because something was missing for me. The management gems of the 90s were fun because they got the complexity exactly right: enough depth to make real decisions, but never so much that you spend the evening buried in sliders. HALFTIME Manager takes that road. You make decisions that visibly change things, and you do not spend your evening in submenus.
Six nations, each with a three-tier league pyramid and a shared cross-border cup.
Live matches in a retro 2D look with tactics, substitutions, weather, goal-line technology and VAR. Or quick simulation when you want to move on.
A deep transfer market: negotiations, interested buyers, free agents with signing fees, loan deals and Bosman pre-contracts.
An economy with consequences: sponsors, tiered ticket prices, infrastructure expansion, a marketing center with fan programs and merchandising, financial forecasting.
A youth academy where talents go through three performance tests before you decide who stays.
AI clubs with their own character that work week after week: hiring coaches, setting prices, taking out loans, extending contracts and signing players.
Training, player abilities, team talks, coaching staff and board objectives.
12 seasons of history with an honours board and record champions, plus a closing ceremony at the end of the season.
Local multiplayer (hotseat) for up to four managers.
Steam Workshop, achievements and cloud saves.
Six languages: German, English, Spanish, French, Italian, Portuguese.
See you on the pitch.