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The Story PageEventsUpdate v.1.67.11
In-game event

Update v.1.67.11

The Story Page · published 11 Jun 2026, 01:00 UTC

All eventsPlayers around this dateRead on Steam
  • Fixed an issue where, in some cases, armor resistances were not taken into account when taking damage.

  • When crafting, the character now gains experience for each item. The amount of experience depends on the crafted item.

  • The crafting time for simple items has been significantly reduced.

  • Crafting materials are no longer removed from the inventory immediately, but upon the creation of each item. This fixes the bug where materials disappeared when servers rebooted while a player had a large amount of resources in the crafting queue.

  • Stamina consumption while sprinting has been increased 2 times.

  • Added enhanced Healing and Mass Healing spells (can be purchased at the Mages Guild).

  • Campfires in the winter biome have a warming effect.

  • The effect of cold in the winter biome has been reduced (from -60 to -40 at the coldest point).

  • Increased experience gained from Cyclopes and Dead Knights.

  • Frozen slaves now drop shards required for a quest and used as crafting ingredients (they can also be sold).

  • Added a quest for ice shards (quest giver — Severin at the Mages Guild).

  • Some quests have been moved to a separate "Repeatable" tab for convenience and clarity.

  • Magic projectiles now collide with terrain much less frequently (reduced terrain influence on projectiles at launch).

  • In private sessions, business buildings no longer consume gold and are not sold automatically (can be used as storage).

  • In private sessions, the inventory bug in production buildings has been fixed. Items are added correctly.

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