
- Restoration of the ban on using a shield with two-handed weapons. The experiment took place and it turned out to be unsuccessful, as everyone started running around with shields;
- Characteristics have been added to some types of armor and will be expanded further. It will be easier to assemble your build;
- Reduced effect from traces;
- Added freezing effect (in test mode, balance needs to be checked). Freezing duration is 5 seconds and the effect wears off when attacking the target;
- Fixed an issue where ignition could deal 0 damage; ignition strength depends on damage and equals 25% of fire damage dealt, but is never less than 5 points;
- If the target is ignited again, the last amount of damage is applied and replaced with a new one;
- A storage has been added to the Mage Guild;
- A workbench has been added to the Mage Guild;
- Fixed the weight of water drawn from a well;
- Fixed the trigger for the Iceberg skill;
- Fixed the trigger for the Whisper Of Winter skill;
- Changed the chances of applying effects. Now if the target has more than 80% resistance to this type of damage, the effects will not apply;
- Increased fire damage of the Fire Arrow;
- Damage of the Longbow has been reduced, as the total damage was too high;
- Fireball 2 now deals 40 damage (was 30);
- Frost Flash skill - damage reduced from 10 to 7 for each of the 5 shots;
- Frosty Spirit skill - damage reduced from 15 to 12, but full freeze effect on the target has been added;
- The Whisper Of Winter skill - added target freeze effect;
- Reduced visual effect of the frost shield to eliminate screen "noise";