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Fogpiercer News Roundup at the Hooded Horse August Publisher Sale

Fogpiercer · published

Fogpiercer is running full steam ahead with three updates coming out just this month. These updates focus on game improvements, quality-of-life additions, localization fixes, and more, with many of the changes based on player feedback. If you missed the latest news from Fogpiercer, make sure to punch your ticket and catch up with the roundup below.

Fogpiercer is also part of the Hooded Horse August Publisher Sale at 25% off. Check it out, and check out the other games on sale during the Hooded Horse August Publisher Sale.

Hooded Horse August Publisher Sale

Fogpiercer Roundup


Update #7 was the first update to come out for Fogpiercer this month and focused on improving card distribution, localization fixes, and running over some bugs. Card distribution before this update was heavily in favor of yellow utility cards, so the system was revisited and redesigned by the team to ensure that a better spread of cards would be rewarded after battle and available in shops. This update also focused on improving localization across all languages and several bug fixes.


Update #8 finally squashed the card hover bug where cards would sometimes flicker when hovered over. It also fixed an issue with the Ghosts unlock condition, tweaked the visuals of the train command panel, and fixed fonts not properly rendering glyphs in some languages, causing shader stutter.


Update #9 is the latest update to come out for Fogpiercer and made a couple of important gameplay changes. Card pattern mods will be much less rare now for cards that support them. You can see which cards support pattern mods by checking out the card logs screen. This update also added a number of QoL features like the ability to sort and filter cards, adding an archenemy preview to the driver screen, and seeing which train units are at max rank.


Thanks for reading!
~The Hooded Horse Team

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