
Releasing patch sooner than expected because I found and fixed a major bug with the timePass script not being called if you're not waiting or resting. It resets certain ability use limits and builds enemy forces, mostly. Fixed another bug with the item/ability cooldown timer sometimes overlapping other info in the HUD.
Mostly added lots of new weapons, items, and dialogue for Ch.6. There is now a Necromancer Staff, and all staves now do bonus damage if you have the Wizardry ability.
I'll have a new Ch.6 alpha on the Patreon in a couple days and I'll post here again.
Complete list of changes:
-Fixed MAJOR bug with timePass script not being called while not waiting/resting.
-Fixed bug with item/ability cooldown sometimes overlapping other info in HUD.
-Moved missile sprites from HUD to new missiles folder, new missile sprites.
-New item for Ch.6: cheese cultures (quest item for Ysbail).
-New magic weapon for Ch.6: Necromancer Staff.
-New dungeon object for Ch.6: floor switches.
-All magic staves now have 100% accuracy.
-Added lots more Ch.6 dialogue.