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Pixel Composer›Events›1.21.8 beta
In-game event

1.21.8 beta

Pixel Composer · published 43 days ago · build 24410405

All eventsPlayers around this dateRead on Steam
  • Linux build now comes Linux libraries and downloader.
  • Due to license, FFmpeg will now not be included in the software. A popup will appear with download link to download the required binary.

Interface

  • Multiple nodes selection can now be moved.
  • Add marker color and tooltip.
  • Add animation analyze tool for checking subpixel offset.
  • Add percentage sample color format.
  • Add node position system for storing node position to apply later.
  • Holding shift while creating selection now add node to the already selected nodes.
  • Improve junction display performance.
  • Add Shift+A hotkey to add node and auto-connect to the hovering junction.
  • Add option to edit value as raw text.
  • Reset button now reset to default value if set.
  • Editing setting now apply to all selecting nodes.
  • Add button to add/remove menu without dragging.
  • Adding action now auto select and grab nodes.
  • Collection preview in list view now animated.
  • Cursor and selection area now hidden when sliding.
  • Add preset deletion in context menu.
  • Add link to Discord channel in help menu.

Node

  • New Array Weighted Selector node. (Custom array object have limited supported currently by: Repeat, Scatter, Particle, pSystem Renderer and MK Tree trunk/ branch/ leaves.)
  • New Simple Pattern node.
  • New Compose Texture node.
  • New Reduce Array inline group.
  • New MK Tree Wiggle Leaves node.
  • New MK Tree Re-Root node.
  • New MK Tree Smoothen Branch node.
  • New MK Tree Ground Branch node.
  • New MK Tree Spiral Branch node.
  • New MK Tree Subdivide Branch node.
  • Add PCX reference for Equation node, expression.
  • Add pixel expands, threshold control.
  • Node will stop rendering if animation length change mid-animation.
  • Add surface shape.
  • Increase direction filter inspector widget size.
  • Add 2D 'Size' property separate from uniform scalar 'Scale'.
  • [3D Set Origin] Add origin point output.
  • Add toggle to not split words.
  • Improve curve tool line quality.
  • Selection interpolation now use CleanEdge algorithm.
  • Freeform selection now won't use pen brush setting.
  • Add Freeform scanline algorithm.
  • Add Alt+Drag selection to clone content.
  • Pasting now activate selection tool automatically.
  • Add freeform polygonal draw/selection tool.
  • Improve frame manipulation. Add multiple selection, hotkey for deletion, duplication.
  • Add random pick mode.
  • Blend color is now gradient.
  • Add Blend mode property.
  • Add surface highlight when hovering on inspector, animation property.
  • Add delete hotkey.
  • Add level, curve properties.
  • Add transform properties.
  • Add gradient shift, random offset, connection color override properties.
  • Add amplitude curve shift property.
  • Most gradient now comes with extra shift input.
  • Layer view now support double-click to edit depth.
  • Rearranging layer now won't reorder inputs, only depth.
  • Add effect stack.
  • Texture input now support surface array.
  • Add direction clamping.
  • Add minimum blend mode.
  • Add root position filter, random filter.
  • Add height map output.
  • Add separate seed control for Random Shift. Random Scale and Tile color properties.
  • Add shift property.
  • Global anchor now apply before animator.
  • Add "Set Dimension to Shape" button.
  • [2D Extrude] Add extrude texture input.
  • Add keep alpha option.
  • Size now cannot be lower than 1.
  • Add scale, sawtooth render type.
  • Add threshold setting.
  • Add offset property.
  • Add more curve and range controls.
  • Add loop overflow mode.

Bugs

  • Fix mouse on View Controller still activate selection.
  • Fix property dialog tooltip not clickable.
  • Fix attribute not reset if no default is set.
  • Fix error when collapsing all section contain junction-based subsection.
  • Sub-section now able to collapse junction-section.
  • Fix error when animating global variable.
  • Fix crash when displaying list with surface array.
  • Fix crash when adding new menu item.
  • Fix non-uniform surface tiled incorrectly.
  • Fix Repeat oversampling not render correctly.
  • Fix scale gizmo glitch when editing.
  • Fix rotation and scale apply in the wrong order.
  • Fix incorrect mesh output.
  • Fix manual refresh cause further update to output nothing.
  • Fix bone list not updated when delete from inspector panel.
  • Fix gizmo scaled incorrectly when so surface connected.
  • Fix output mesh not centered.
  • [3D Set Origin] Fix error when inputting empty mesh.
  • Fix crash when using negative area size.
  • Fix mask not working.
  • Fix deleting surface from inspector panel not remove connection.
  • Fix tool that require magic selection add input delay between selection and activation.
  • Fix selection can't be move.
  • Fix delete key not delete selection.
  • Fix selection reset when rotating after resize,
  • Remove extra pixel when using line tool.
  • Fix Pixel Perfect setting force brush size to 1.
  • Fix rotating selection caused extra selection.
  • Fix freeze when setting Segment length to 0.
  • Fix divided by zero problem when setting particle lifespan to 1.
  • Fix pixel error when setting angle to 45.
  • Fix point selection always always multi-select.
  • Fix expanding matrix create undefined values.
  • Fix side face does not appear on inside face.
  • Fix incorrect 'Shadow Only' output in inside shadow mode.
  • Fix error with preview bounding box.
  • Fix error with surface larger than 256x256px.
  • Fix error when using Offset path position.
  • Remove rotation gizmo in tiled mode.
  • Fix incorrect value when setting default unit to pixel.
  • Fix error when animating with separate axis.
More from Pixel Composer

Other announcements

All events
Pixel ComposerGame update31 Aug 20261.21.9.2 patchFix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…In-game event25 Aug 20261.21.9 betaMacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…In-game event14 Jul 20261.21.7 betaInterface · Add "Direct Key Capture" option to use default keyboard input method. · Right click on linked icon to disconnect prop. · Add "New Globalvar" in globalvar extract menu. · Add per property instance override. · Add the ability to set default value to attribute. · Sections of the same name now collapse independently. · Add "Selection only" context mode. · Keyframe summary now highlight…