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1.21.9.2 patch · Pixel Composer · SteamPeaks
Pixel Composer
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Events
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1.21.9.2 patch
Game update
1.21.9.2 patch
Pixel Composer
· published
8 days ago
· build
25036708
All events
Players around this date
Read on Steam
Fix crash on initial launch on Steam.
Interface
Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes).
Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.).
Add preference option to disable loading graph, preview panel settings.
Panning, zooming with middle click now works with gesture mode on.
Remove Fullscreen button and menu items (use MacOS built-in zoom button for fullscreen feature).
Add all missing preferences topics.
Node
Path name now support parent directory operator "../"
Disable "Serialize data" will also stop node from storing cache data to save file.
Double the swing speed to make every integer frequency results in perfect loop instead of every multiples of 2.
Add cache tooltip.
Add mix control.
Bugs
Fix file selector not show up on Steam build.
Fix mouse wheel not working.
Fix dialog box cannot be moved.
Fix oklab gradient interpolation glitch.
Fix crash when grouping nodes with multiple outputs.
Fix clicking exit button multiple times create multiple save confirmation dialog.
Fix scroll item expands infinitely when using theme with dialog padding > 0.
Update keyboard layout to match MacOS keyboards.
Fix slider visualizer stay on screen when textbox get removed while sliding.
Fix enter key too sensitive.
Fix moving cursor vertically places cursor in the wrong position.
Fix dialog not responding to mouse in multi-windows mode.
Fix crash when setting palette from context menu.
Fix hotkey inside toolbox render incorrectly.
Change default close project hotkey to Command+W.
Initializing Lua on unsupported device now shows warning instead of crash.
Add checks for preventing loading array data to value with 'rejectArray' tag.
Fix struct output cause software to slowdown.
Fix dimension loading error on older project.
Fix default value loading error on some array value.
Fix error when animating mappable values.
Fix file read twice on load.
Fix crash when trying to open palette dialog when the dialog is already opened.
Fix Node tool not deleting node when closing the canvas dialog without canceling the tool first.
Fix node created by Node tool saved between session.
Fix node not working on MacOS.
Fix error when connecting surface.
Fix "Scale Texture to Length" cause rendering issue even when not using texture.
[3D Camera Light] Fix light gizmo show up in render result.
Fix incorrect shadow calculation.
More from Pixel Composer
Other announcements
All events
In-game event
25 Aug 2026
1.21.9 beta
MacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…
In-game event
27 Jul 2026
1.21.8 beta
Linux build now comes Linux libraries and downloader. · Due to license, FFmpeg will now not be included in the software . A popup will appear with download link to download the required binary. Interface · Multiple nodes selection can now be moved. · Add marker color and tooltip. · Add animation analyze tool for checking subpixel offset. · Add percentage sample color format. · Add node position…
In-game event
14 Jul 2026
1.21.7 beta
Interface · Add "Direct Key Capture" option to use default keyboard input method. · Right click on linked icon to disconnect prop. · Add "New Globalvar" in globalvar extract menu. · Add per property instance override. · Add the ability to set default value to attribute. · Sections of the same name now collapse independently. · Add "Selection only" context mode. · Keyframe summary now highlight…