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1.21.7 beta · Pixel Composer · SteamPeaks
Pixel Composer
›
Events
›
1.21.7 beta
In-game event
1.21.7 beta
Pixel Composer
· published
56 days ago
· build
24198656
All events
Players around this date
Read on Steam
Interface
Add "Direct Key Capture" option to use default keyboard input method.
Right click on linked icon to disconnect prop.
Add "New Globalvar" in globalvar extract menu.
Add per property instance override.
Add the ability to set default value to attribute.
Sections of the same name now collapse independently.
Add "Selection only" context mode.
Keyframe summary now highlight keyframes of the selected node.
Add click & drag for keyframe addition.
Play, Resume now reset play direction.
Now ignore keyboard input while sliding.
Add reset to default button.
Junction lister now filtered to only show valid junctions.
Add "Replace only thumbnail" in context menu.
Add option to make preset shows up in add node dialog without searching node name.
Preset search result now use preset icon.
Add position, display settings.
Node
New Scratch Noise node.
New Emboss node.
New Mirror Path node.
New MK Drip node.
New MK Cloud node.
New MK GodRay node.
New Curve Fn node.
New Flip Surface Collider node.
Improve keyframe interpolation performance.
Dimension value now always store unit.
Add node-level instancing.
Improve animation performance.
Now use separate nodes for input and output.
[2D Extrude] Setting "Draw Original" to false will now won't leave original pixel transparent.
[2D Extrude] Add depth ordering property.
[2D Extrude] Add highlight intensity control.
[2D Extrude] Add Extrude only/ Face only outputs.
Add render color property.
Add inverted option.
Add Blend mode for blend original.
Add Color per Frame property.
Add option to delete original surface from shadow output.
Improve Pixel-Perfect brush quality.
Add brush border when resizing.
Mirror position is now adjustable.
Mirror now won't automatically adjust to selection area.
Add shift for square selection shape.
Add circular patten aspect ratio, angle.
Add option to offset position by part origin.
Add area control, reset to area button.
Add manual points rotation/scale control.
Remove range control from sun type.
Now work without normal map connected.
Gizmo now rotate with shape.
[3D Camera] Remove 'Front Edge' type.
[3D Camera] Wireframe mode now output depth.
Add depth blend mode.
Add interpolation setting.
Add UV output.
Add surface shape type.
Add preview highlight when hovering on property, layer.
Add Fill Mask output.
Add Fill Background properties.
Add Channel control property.
Add path and mask fill mode.
Add invert option.
Add mask inputs.
Add Background input.
Bugs
Adding node with mouse click now create node at mouse location instead of the right-click position.
Fix nested path not receive input.
Fix selection active when resizing minimap.
Minimap now hide in 3d mode.
Array index textbox now clamped.
Fix offsetted scale gizmo in transform gizmo.
Fix crash when setting pixel grid color.
Fix incorrect array selector interactable area.
Array selector now stop selection.
Fix error when right click on tool area.
Fix crash on quick array.
Fix extra input padding when collapsing node with dynamic inputs.
Fix alt+drag to duplicate key sync easing.
Fix potential error when on section.
Fix non-number binding issues.
Fix double activation.
Change scale behavior in non-accumulating mode.
Cache now auto-clear when adjust dimension.
Fix error when animating global variable.
Fix loading gradient with opacity apply as solid color.
Fix node not rendering on Linux.
[3D Instancer] Fix memory leak on rendering.
Fix rotation hotkey not working.
[3D Light] Fix gizmo not rendering.
Fix seed value not working.
Fix error when no mask data.
Fix level apply incorrectly.
Fix line render type not loop correctly.
Fix exact color match drawn with full alpha.
Fix bg not fill to custom dimension if no foreground provided.
Fix relative unit not use custom dimension.
Final dimension preview with surface array will show dimension of the first surface in the array.
Fix sun type not rendering.
Fix U coordinate goes above 1 causing texture to wrap more than once.
Fix error when apply node.
Fix position value doesn't do anything.
Fix animator surface selector not working.
Fix invisible texture input.
Remove grid bypass.
More from Pixel Composer
Other announcements
All events
Pixel Composer
Game update
31 Aug 2026
1.21.9.2 patch
Fix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…
In-game event
25 Aug 2026
1.21.9 beta
MacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…
In-game event
27 Jul 2026
1.21.8 beta
Linux build now comes Linux libraries and downloader. · Due to license, FFmpeg will now not be included in the software . A popup will appear with download link to download the required binary. Interface · Multiple nodes selection can now be moved. · Add marker color and tooltip. · Add animation analyze tool for checking subpixel offset. · Add percentage sample color format. · Add node position…