This patch buffs Ultimate skills, retunes enemy attack pacing across many enemies, and fixes a batch of animation and HUD bugs.
Lightning Strike now calls 4 strikes per enemy, up from 3.
Shuriken Barrage now throws 4 shurikens per enemy, up from 3.
Obliteration's radius has been increased from 650 to 975.
The "Static Attraction" passive now reduces Lightning Strike's cooldown by 4% per point invested, up to 20%, instead of granting a chance for extra strikes.
The "Inescapable" passive has been replaced by "Dynamo", which reduces Obliteration's cooldown by 4% per point invested, up to 20%.
The "Another One" passive has been replaced by "Repeat Strikes", which reduces Shuriken Barrage's cooldown by 4% per point invested, up to 20%.
Points already invested in "Inescapable" and "Another One" carry over to their replacements automatically.
Fixed a bug which caused the block animation to slow down unintentionally.
Adjusted attack intervals for several enemies to improve combat balance.
The Gargoyle now holds its position in attack range and faces the correct direction.
Poison Skull attacks now correctly deal unblockable magical damage.
Fixed hit detection for the Profane Amalgamation.
Fixed a bug which caused the Oathbound Guardian to never finish its turning animation.
Fixed a bug which caused some enemy idle animations to restart every frame.
Fixed incorrect prerequisites on the Elite mode quests "Demonic Haste", "Unstoppable Force", and "Venerated Hero".
Fixed a bug which caused stale boss HP bars to remain in the HUD.
Fixed a bug which caused incorrect gamepad navigation when quitting the game.
Fixed the Flame Hound's attack sound.