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Mesmalie Soundtrack›Events›Mesmalie v1.2 patch notes
Game update

Mesmalie v1.2 patch notes

Mesmalie Soundtrack · published 2 months ago

All eventsPlayers around this dateRead on Steam

Another day of bug fixes and small changes!

The Woods, behind our House, are full of Bugs in the summer,,, do keep the door Closed to prevent more of them from coming in, ahe,,,,,

  • Added new text after "Main" route credits hinting to the "Next" act (if it wasn't started yet)
  • Added a third obtainable star in the "Extras" menu
  • Added a hint for WASD controls in the part where you freely move around
  • Improved visibility of "magicked" names in credits
  • Fixed the lighting on some kitchen objects later in the day
  • Fixed a layering issue with writings in the ground in the woods
  • Fixed a crash that could occur if you use your Magick on the Animal too fast in the final puzzle
  • Fixed the "results" screen saying you killed a certain someone even when you didn't
  • Fixed the "results" screen saying you refused one of Mesmer's requests even if you ended up changing your mind
  • Fixed some instances of looping sounds persisting upon quitting to the title screen
  • Adjusted several names in the "Special Thanks" credits

The first change is because I get the impression from a few reviews that some people think the story ends the first time you see the credits,,, if this applies to you, why not go back and take a look at the chapter select screen again...?

More fixes in due time! You can also look forward to a post in which I'll talk about what's next for Mesmalie & other projects, hopefully sometime in the next week or two :)

Ahe,,,,

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