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Mesmalie Soundtrack›Events›Mesmalie v1.5 update notes
Game update

Mesmalie v1.5 update notes

Mesmalie Soundtrack · published 19 Jul 2026, 16:49 UTC

All eventsPlayers around this dateRead on Steam

Mesmalie has been out for 10 days. That's very cool,,,! I've been meaning to make a sappy post about the game's reception, but I keep running out of time to make one, lol. Hopefully soon. Just know I'm very grateful for all the love.

Anyway,,,

  • Added 4 unused/old music tracks to the "Extras" gramophone (maybe there'll be more...)
  • Made the "Credits" viewable from ""Extras" "Room""
  • Added skips to the dialogue-heavy opening of "Ding"
  • Added an interaction for returning to the house while you're supposed to be looking for berries
  • (There is something in the woods.)
  • Made the "GOOD on purpose" and "BAD on purpose" achievements unlockable in both story mode and Extras mode
  • Made Mesmer magickable in some second session moments
  • Fixed an issue where the mouse could click off-screen
  • (The recipe asked for berries.)
  • Fixed a softlock before the bedroom mural scene
  • Fixed softlocks in the "Get out" screens
  • Fixed a potential softlock in a "Game over" screen

In other news, we are almost done with Points Shop items and hope to send them to Valve for review very very soon. I am also working on a Mac port of the game, which I hope to get out before the game turns a month old.

Again, thank you for playing Mesmalie!!! If you loved the game and want to show some additional support, go leave a review on the Steam page if you haven't, we're very close to 500 reviews (and only 2 of those are negative, wow,,,,). You can also buy the soundtrack on Steam or on Bandcamp.

As always, see you soon,,,!

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