- You can now designate a resource floor freighters may not pull a settlement below, and a ceiling they will not deliver past
- This setting is accessible from Cargo Routes, by opening up your storage buildings via Infrastructure screen, or from the Economy -> Resource bands menu screen
- Fixed valor points not accumulating for custom factions
- Fixed interceptions destroying Solar Harvest, Nebula, asteroid, bonus, feature, mining, or tile data.
- Fixed cargo return leg charging 2x Astra upkeep to the receiver
- Revanchism now accumulates losses from multiple attacks without overwriting existing recovery progress.
- Faction strongholds can now be attacked, raided, and spied on under normal diplomacy and protection rules.
- Power rankings now count ships in garrisons, allied reinforcements, travelling fleets, stationed fleets, and ship transfers.
- Enemy fleets sharing the same tile can now be explicitly attacked, raided, or engaged in espionage combat.
- Stationed fleets can now intercept hostile travelling fleets occupying their tile.
- Crowded tiles now group targets by owner and fleet, filter actions by legal mission, and support scrolling, Page Up/Page Down, mouse selection, and stable selection during refreshes.
- Cargo routes now use *all* incoming cargo in their outbound % designation, so if you choose to send 100% outbound cargo, it will use both the base production + incoming cargo