**Game clarity and QoL**
- Added a new guided tutorial accessible from the title screen. More advanced sections to come soon.
- Reworked the cargo route and send interfaces screens into a simpler design
- Reworked building descriptions into simpler, clearer explanations and stat breakdowns
- Added explanations for diplomatic relationships in the relations matrix
- Build queue forecasts improved (now accounting for astra upkeep). New total deficit, "to ship" and excess displays were added
- Added a safer settlement destruction flow.
**Bug Fixes**
- Fixed a bug where stations were always too slow for intercepts, you can now use stations to intercept normally
- Fixed build queues appearing busy when nothing was building.
- Fixed Split across lanes creating phantom zero ship training batches.
- Smoothed combat round behaviour and fixed mixed owner force attribution. (no more 'cliffs' where adding 1 ship to combat changes losses a lot)