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build 0.11.1 · Once Upon The Universe · SteamPeaks
Once Upon The Universe
Events
build 0.11.1
Game update
build 0.11.1
Once Upon The Universe
· published
31 Aug 2026, 11:18 UTC
All events
Players around this date
Read on Steam
Added Ultrawide resolution support with instant resolution preview and automatic rollback if the new resolution is not confirmed within 15 seconds.
Fixed Heavy Water Stations remaining in space after their civilization went extinct.
Added pagination to large context action menus, preventing long Inspire and Demand lists from extending beyond the screen.
More from Once Upon The Universe
Other announcements
All events
In-game event
11 Sep 2026
Civilization Cultures
Civilization Cultures! Civilizations will now create and develop their own cultures based on their early background or colonial origins. Cultures develop additional traits over time, providing unique modifiers to civilizations. A culture can spread beyond the borders of a single civilization, and sometimes even outlive the civilization that gave birth to it. Cultures · Added a new Culture syste…
Once Upon The Universe
Game update
8 Sep 2026
build 0.12.1
Heavy Particle Collision can now target individual surface tiles, destroying local infrastructure, creating temporary lava fields and causing a short-lived planetary happiness penalty. · Surface building tooltips now always show their same-type adjacency bonus when applicable, including when the current bonus is 0%. · Added a Large Number Scale (naming) gameplay setting with Short Scale as the…
In-game event
4 Sep 2026
Ice Caps, Sea Levels and Hydrology
Ice caps and water evaporation. With this update, planet land surfaces will no longer have a fixed water-to-land ratio. Instead, it is now actively affected by the level of ice caps on the planet, which will grow and melt depending on the planet’s temperature. If the planet's temperature rises too far beyond livable conditions, the Moist Greenhouse effect can occur, gradually evaporating water…