In this patch all basic (round 1) projectiles have received amount of knockback on hit.
This experimental change is intended to create more interaction with the arena and place more importance on careful positioning.
Tidal shot has been updated with additional knockback power to keep it the premier round 1 knockback spell.
Please let me know your thoughts on this change and whether it makes the game more fun or disruptive. You can reach me either through the feedback button in the guide menu or by chatting directly on Discord.