Hi,
We are one-week away from Early Access!
Restitutor will launch in Early Access on September 8, 2026, priced at $5.99 / €5.99 / CN¥26.00. A 20% launch discount will be available for the first two weeks. It will also join the "Presented By Fish Pond Collection," where owners of my other games can receive an additional 20% discount.

I am also pleased to present Patch 0.20. This patch adds Raetia as a new playable province, introduces heir selection and a new defensive-war option, and brings several tutorial, balance, and quality-of-life improvements.
Raetia is now available for new runs via Rebirth. This is a bit ahead of the schedule: originally it is planned as a post-release content. This is because the Raetia's missions are planned to include "Settle New Tiles" mechanic, which is scheduled after the release. But after some thinking, I've decided that I should release Raetia without the new mechanic and deliver the mechanic and update Raetia's missions after the release. In this way, I can make sure the initial release is more content-packed.
Raetia begins between Italia and the Danube, with a campaign shaped by mountain passes, frontier warfare, and the changing peoples of Late Antiquity.
Raetia receives 11 historical events following the Via Raetia, imperial campaigns, Alamannic invasions, and the decline of Roman authority in the Alps. There are 7 missions offering several paths for expansion:
Raetia has three unique Provincial Spirits:
You can now appoint one of the governor's sons as heir from the Family Tree. The chosen heir will assume governorship when the governor dies.

When you are called into a war as a co-defender, you can proclaim a Right of Reprisal. This costs 50 Diplomatic Points and grants a five-year Breach of the Peace casus belli against the lead attacker. When our Prestige is higher, the casus belli reduces War Score by 10%.

The tutorial now provides clearer guidance throughout the early game: