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Worlds Upon The Wind Demo›Events›Hotfix: Saves lost when disk full
Game update

Hotfix: Saves lost when disk full

Worlds Upon The Wind Demo · published 41 days ago · build 24499857

All eventsPlayers around this dateRead on Steam

This fixes savegames being lost when there's no disk space available to write them. With the fix, if there's no disk space available, the existing save is untouched. Also, saves are now backed up locally (not synced to Steam Cloud) to protect against other potential future issues that may cause the save file to be corrupted or deleted.

I apologize to those affected by the bug. While I cannot recover the lost saves, I can recreate an approximation - please contact me on Discord, Steam Discussions, or through email if you'd like me to do that for you.

The update also fixes a rare soft lock when pacifying a haunting triggers a relic that tries to interact with the haunting or pacify it again.

More from Worlds Upon The Wind Demo

Other announcements

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Game update31 Aug 2026Minor Update: v1.2.1This update reworks some relics to better fit the haunting changes introduced in v1.2, adds a little more content, adjusts some balance, and fixes a number of uncommon bugs. New Content · Added a new event, the Sunken Fortress. · Added a new relic, the Muddy Print. · Added a new haunting which triggers when the draw stack is reshuffled. · Reworked 6 relics with new effects: · Archivist Seal: ·…Game update27 Aug 2026Hotfix: Toning down convergence hauntingsThe 1.2 update introduced convergence hauntings that could really get out of hand and end up with minutes-long turn resolutions in later phases. This hotfix tames these to make them a little more sane. Thanks to everyone who gave feedback on this issue! The severity of it deserved far harsher terms than you folks used. · Limited the maximum number of convergence hauntings to twice the phase num…In-game event26 Aug 2026Major Update: v1.2This update focuses on hauntings, adjusting how they scale to reward more careful play during longer expeditions, as well as adding them to convergences from phase 3 onward. It also includes new content, balance adjustments, quality of life improvements, and bug fixes. As usual, all applicable changes are also in the demo. Haunting Changes First off, hauntings will now start appearing during co…