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Worlds Upon The Wind Demo›Events›Minor Update: v1.0.6
Game update

Minor Update: v1.0.6

Worlds Upon The Wind Demo · published 42 days ago · build 24482190

All eventsPlayers around this dateRead on Steam

This update adjusts the balance of glyphs with Draw invocations to reduce endgame reliability, fixes several minor bugs, and adds numerous quality of life improvements, most notably removing the requirement to finish expeditions between era 4 debate speeches.

As usual, all applicable changes are also in the demo.

Glyph Balance Changes

  • Show:
    • Lost 15 Adventure -> 25
    • Draw 2

  • Starve:

    • Lose 20 Food
    • Draw 2 -> Adapt 2

  • Search:

    • Divine 4 -> 3
    • Draw 1

  • Call:

    • Divine 5 -> 4
    • Draw 1

  • Observe:

    • Divine 3 -> 5
    • Draw 2 -> 1

  • Illustration:

    • Target Beauty
    • Draw 2 -> Draw 1

Quality of Life Improvements

  • Removed the requirement to finish expeditions between era 4 debate speeches.
  • Changed relic reward UIs to use hoverable underlines for terms rather than one big list.
  • Clarified several relic and invocation descriptions.
  • Added clickable links to settler quest titles in the active quests list.
  • Made the pressed state for buttons clearer.
  • Made even non-gameplay animations follow the animation speed setting. This was requested by numerous players, but I'm open to adjusting this if folks want separate controls over gameplay and non-gameplay animation speed.
  • Made clicking outside of the Haven NPC speech bubble while their speech text is animating skip the animation instead of closing the speech bubble.
  • Applied font scaling settings to the quest goals and shard culture requirements.

Bug Fixes

  • Fixed the Monastery Chain relic not resetting at stage start.
  • Fixed the main story event Voice of Water not having maximum probability.
  • Fixed the Double Salvaged Strokes skill having the wrong requirement.
  • Fixed the Fox companion not animating at stage start.
  • Fixed several UIs being cut-off at high font scales or when using zoom-on-hover.
  • Fixed several typos.
More from Worlds Upon The Wind Demo

Other announcements

All events
Game update31 Aug 2026Minor Update: v1.2.1This update reworks some relics to better fit the haunting changes introduced in v1.2, adds a little more content, adjusts some balance, and fixes a number of uncommon bugs. New Content · Added a new event, the Sunken Fortress. · Added a new relic, the Muddy Print. · Added a new haunting which triggers when the draw stack is reshuffled. · Reworked 6 relics with new effects: · Archivist Seal: ·…Game update27 Aug 2026Hotfix: Toning down convergence hauntingsThe 1.2 update introduced convergence hauntings that could really get out of hand and end up with minutes-long turn resolutions in later phases. This hotfix tames these to make them a little more sane. Thanks to everyone who gave feedback on this issue! The severity of it deserved far harsher terms than you folks used. · Limited the maximum number of convergence hauntings to twice the phase num…In-game event26 Aug 2026Major Update: v1.2This update focuses on hauntings, adjusting how they scale to reward more careful play during longer expeditions, as well as adding them to convergences from phase 3 onward. It also includes new content, balance adjustments, quality of life improvements, and bug fixes. As usual, all applicable changes are also in the demo. Haunting Changes First off, hauntings will now start appearing during co…