
A summary of what's changed in the updates since the last patch notes.
Right-click anywhere to skip / pass / discard. An opt-in shortcut in Settings > Match: right-click anywhere on the table to skip a call prompt or discard your drawn tile.
Random AI playstyle. The AI Playstyle selector now has a "Random" option that randomly assigns each CPU opponent an Offensive, Balanced, or Defensive playstyle. There's also a new toggle to hide the playstyle badge on opponent name pills. Look for both under Match settings.
Seeded single-player matches. You can now play a single-player match from a specific seed, so the same wall and AI player decisions can be reproduced. Useful for replaying matches to try out different strategies, or showing off an interesting wall shuffle to a friend.
Voice refresh. The voice clips for Kenji have been re-recorded. I have plans to expand/improve the voice character options over the next few months as soon as I can arrange recordings; thank you for being patient.
This release also includes AI improvements, multiplayer stability fixes, and a fix to make Continue'd Single Player match results register correctly under Statistics.
As for what's next, while I can't promise to fulfill every request, I will continue to monitor community discussions for new ideas. In addition to that, please refer to my roadmap I will try to keep updated with my longer term goals.
Thank you all so much for all of the suggestions. I will continue to improve Agari over time. I hope you are enjoying the game!