
Hey everyone! Here’s what’s included in this update:
The long-awaited in-game BGM is finally here!
You can adjust the music volume in the Options menu, or use these shortcut keys directly in-game:
SHIFT + F3: Lower music volume
SHIFT + F4: Raise music volume
Press "U" to unequip all weapons and armor from every team member at once, making centralized maintenance a breeze.
To prevent accidental triggers, this shortcut is disabled while in combat.
If you have "Weapon Noise" enabled in the Options menu, the noise bar will flash a warning whenever combat noise exceeds 80. Reaching 100 will attract zombies.
If "Bullet Stopping Power" is enabled in the Options, hovering your cursor over a team member's equipped weapon will now display its stopping power value in the tooltip.
An upgraded story-event system can now handle greater plot complexity. Dismissing story-related characters will directly influence how the narrative unfolds.
We'll keep improving the game! If you have any suggestions, feel free to post them in the community discussions. Have fun playing!