
Hi everyone! This update introduces the Tactics System, retouches all card illustrations, and brings several gameplay improvements. Here are the details:
You have a chance to obtain a Tactic Card after winning a battle.
Drag and drop a Tactic Card onto a character to apply its tactical effect.
Certain Tactic Cards only apply to specific weapon types. For example, "Archery" only works on bows and crossbows.
Duration types for Tactic Cards include: One-time, This Turn, and Entire Battle.
A character can only have one Tactic Card active at a time; effects do not stack.
Double-right-click on an applied Tactic Card icon to remove (discard) it.
Effect: AP cost for moving -1.
Duration: This Turn
Effect: Next attack is a guaranteed Critical Hit.
Duration: One-time
Effect: AP cost for firearm attacks -1.
Duration: This Turn
Effect: Range for ranged weapons +3.
Duration: This Turn
Effect: AP cost for melee attacks -1.
Duration: This Turn
Effect: Doubles melee weapon damage.
Duration: This Turn
Effect: AP cost for Bow and Crossbow attacks -1.
Duration: This Turn
The full version will feature a wider variety of Tactic Cards than the Demo, giving you more tactical flexibility and strategies to pull off.
Overhauled 400+ card illustrations in the game to achieve a consistent visual style.
Talisman can now be used directly by double-right-clicking in the inventory, making their effects active during battle.
Using medicine now automatically checks if it is necessary to prevent accidental waste.
Expanded inventory capacity.
The Mysterious Raincoat now grants fire resistance.
Performance of bow and crossbow class weapons has been buffed.
You can now claim relief supplies upon reaching the shelter.
You can collect a large amount of drinking water from the farm well.
Asking survivors for information now has a higher chance of revealing new locations.
We will continue to improve the game. If you have any suggestions, feel free to join the discussion in the community. Have fun playing!