Path of Idle Immortals Playtest · published · build 25165196
The entire item icon system has been rebuilt: over 1,600 pills, materials and equipment pieces — pills by effect, materials by purpose, gear by slot — now each have their own unique icon instead of a shared placeholder. Bag, shops, battle drops and equipment slots all show the same consistent icons, so every item is recognizable at a glance.
Hover any item in your bag to instantly see its name, type, description and stats — no need to open the detail popup anymore.
The enemy selection panel in battle now includes a quick reference for the five elements: Metal counters Wood, Wood counters Earth, Earth counters Water, Water counters Fire, Fire counters Metal — the counter chain and damage bonus/penalty rules at a glance, so you can pick the enemies you counter before a fight.
The top bar now always shows your cultivation progress, and resource entries have text labels — your cultivation state and resources are visible from any page.
Codex entries for defeated enemies, alchemy, forging and exploration were never recorded after settlement — they now register properly. The skill priority list no longer shows broken icons or uneven row heights. Leftover developer text in the world map sidebar has been replaced with readable descriptions.
If you are upgrading from an earlier version, these are also included: sect shop stock deduction and contribution checks, treasure hunt gear slot mismatch and stats resetting on restart, enemy configurations for four maps, the cave production queue countdown, the equipment comparison popup, techniques failing silently on use, and Steam startup failure dialogs now showing the exact cause with repair guidance.