Welcome to the 1.2 update for GWL.This is a much smaller patch than normal. It's mostly focused on cleaning up some back end code to make the game run a little smoother and increase overall consistency.
These smaller patches will be more of the norm as I transition out of the main development cycle I was in around launch. I still plan to keep adding features and adding compatibility with Linux and Mac however I have had a few setbacks with the later especially that's requiring more time than expected to work through.
New Game Versions
-A new version called "PreviousBuild" is accessible to everyone. This just loads the previous weeks update. This allows y'all to rollback to the previous version if you come across a new bug and continue playing without having to wait for a hotfix.
-The CompanionFix version was removed. I can still bring it back to public visibility if anyone needs it please let me know and I'll post it. This version was only meant to correct the few saves affected by the companion stats bug and now that I believe all those users have corrected their files I have removed it.
Bug Fixes
- Correct some damage values that were reading incorrectly
- Fixed a UI bug involving enter screens to appear twice in rapid succession
- Rewrote some dialogue and book entries to better reflect the current state of the game
Beta
- Implemented new save system for better future implementation (automatically copies over on your own at launch no need to do anything
- Balanced some abilities
Future Plans
Main focus right now is pushing through the Mac and Linux versions which is taking a lot more work than anticipated.
Additionally I'm working on a thorough review to make sure no bugs were introduced with the last Artifact Patch and most recent hotfixes from the postlaunch.
Let me know in the comments or in discussions if you have an idea or bug and I'll respond quickly =)
Have a great weekend and I hope you are all enjoying the game!
-Lansdolli