Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Once Upon The UniverseEvents(build 0.8) Civilization Relics
Game update

(build 0.8) Civilization Relics

Once Upon The Universe · published 3 Aug 2026, 08:58 UTC

All eventsPlayers around this dateRead on Steam
  • Added Civilization Relics - fallen civilizations now scatter collectible relics through space, which can be recovered by worker ships and provide unique bonuses when their activation requirements are met.
  • Civilization relics preserve and display their origin history.
  • Relics floating in space can be seen and selected directly on the map.
  • Added Cultural Preservation and Heritage Museums, limiting active Relic bonuses to Relics displayed in operational museums.
  • Newly discovered sectors can also contain drifting relics, with intention of making intersector exploration more rewarding while keeping the rarest relics primarily tied to fallen civilizations.
  • Fixed industrial maintenance shortages disabling buildings that had sufficient supplies for their own upkeep.
  • Added simple civilization flags composed of unique background and emblem combinations, tinted with each civilization color.
More from Once Upon The Universe

Other announcements

All events
In-game event11 Sep 2026Civilization CulturesCivilization Cultures! Civilizations will now create and develop their own cultures based on their early background or colonial origins. Cultures develop additional traits over time, providing unique modifiers to civilizations. A culture can spread beyond the borders of a single civilization, and sometimes even outlive the civilization that gave birth to it. Cultures · Added a new Culture syste…Once Upon The UniverseGame update8 Sep 2026build 0.12.1Heavy Particle Collision can now target individual surface tiles, destroying local infrastructure, creating temporary lava fields and causing a short-lived planetary happiness penalty. · Surface building tooltips now always show their same-type adjacency bonus when applicable, including when the current bonus is 0%. · Added a Large Number Scale (naming) gameplay setting with Short Scale as the…In-game event4 Sep 2026Ice Caps, Sea Levels and HydrologyIce caps and water evaporation. With this update, planet land surfaces will no longer have a fixed water-to-land ratio. Instead, it is now actively affected by the level of ice caps on the planet, which will grow and melt depending on the planet’s temperature. If the planet's temperature rises too far beyond livable conditions, the Moist Greenhouse effect can occur, gradually evaporating water…