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Soulstonia Playtest›Events›Alpha Patch 9
Game update

Alpha Patch 9

Soulstonia Playtest · published 49 days ago

All eventsPlayers around this dateRead on Steam

Changes

  1. Implemented 7 new Shopkeepers

  2. Implemented golden tools yielding double resources

  3. Implemented Fog of War saving and loading

  4. Combat music now plays when aggro'd

  5. Mounts no longer play attack animations

  6. Villages now cool Summoners off/keep them warm

  7. Updated current quest step once objective object triggers respawn

  8. The current quest step now flashes when its added to the HUD

  9. Removed nameplate combat level from merchants

  10. Added a speech bubble voice preview to the character creator

  11. Movement now stops on an attack target if it's within attack range

  12. Fixed procedural world loading bug (seed consistency between sessions)

  13. Balanced weapons and armor equipment stats/damage roll formula

  14. Balanced enemy NPC combat skills by region

  15. Withdrawal from bank when inventory is full now fails correctly

  16. Failing to pickup item when inventory is full should now notify the player

  17. Summons no longer interact with objects (resources, items, etc.)

  18. Added skill requirements to Soulstones

  19. Thieving animation no longer shows the weapon

  20. Fix the dynamic pricing algorithm

  21. Soup is now drinkable

  22. Thieving crash when the guard would spawn (fixed)

  23. Summon combat assignment bug (fixed)

  24. Equipped Soulstones are loading counts out of order (fixed)

  25. Summons got stuck not following any more instructions after combat sometimes (fixed)

  26. Summons die without removing from the Soulstone from the equipment slot with one Soulstone left (fixed)

  27. Summons should now attack before the Summoner (to aggro the Summon before the Summoner)

More from Soulstonia Playtest

Other announcements

All events
Soulstonia PlaytestGame update14 Aug 2026Alpha Patch 14Changes · Added Fast Forward button to the HUD · Added keyboard input bindings to the settings · Added procedural building generation to each region · Implemented hover and click button sounds for all UI · Replaced the cooking sound with a sizzle audio effect · Added a quantity selector to the confirm sell modal · Added hostility radius to aggro chase behavior · Added concurrency settings to au…Soulstonia PlaytestGame update11 Aug 2026Alpha Patch 13Changes · Implemented WASD movement · Implemented Fast Forward buttons · Implemented tons of quests · Dialogues are now skippable · Added an auto-pilot button to the HUD · Implemented Conjure Soulstone spells (I/II/III) · Linked all the tutorial and main regional quests in sequence · Implemented welcome quest to explain the world of Soulstonia · Implemented object camera panning during dialogue…Soulstonia PlaytestGame update2 Aug 2026Alpha Patch 12Changes · Implemented various bits of quest logic · Made arrow keys pan super zoom · Thieving anim no longer shows your weapon · Spacebar only pauses if no modals were closed · Fixed combat targeting bugs for NPCs, Summoners, and Summons · Summoner icon in panel now flashes red when at low health · Disabled NPC soft collision while dead · Fixed enemy NPCs targeting themselves · Crafting object…