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ConsoleMe›Events›Warehouse inventory management (console stock)
Game update

Warehouse inventory management (console stock)

ConsoleMe · published 3 months ago

All eventsPlayers around this dateRead on Steam

Warehouse inventory management (console stock)

What this is for

If you make your own console, units you build but have not sold yet sit in the warehouse. That number is not the same as lifetime sold (machines already with customers). A huge warehouse pile costs warehouse storage fees every week until you clear it.You can now:

  • Run a clearance (slower, usually better money back)

  • Liquidate to brokers (fast, harsh, completes next week)

  • Recycle parts after you discontinue and stop factories (small cash back, instant)

There is no “delete all stock” button.


Where to find it (you must be making consoles)

  1. You need a launched player console (finished Console R&D at least once).

  2. Open the left sidebar area Platforms (console icon grid).

  3. Open the sub-tab Lineup

  4. Expand the section Your consoles (gamepad icon). If it is collapsed, click the header to open it.

  5. On your console row you should see:

    • Warehouse stock: …

    • Lifetime sold: …

    • Link Manage inventory (only if warehouse stock is above zero)

If you do not see Your consoles, you have not launched a console yet. Use Console R&D first (same Platforms area).


Manage inventory (main tool)

Path: Top bar → sidebar Platforms → Lineup → Your consoles → your console → Manage inventoryA popup opens with three tabs:

Tab

What it does

When to use

Clearance

4 to 12 week program, rising discounts, extra weekly sales

Big pile, you want more cash back

Liquidation

Sell a % of warehouse stock; money and rep hit next week

Need stock gone quickly

Recycle parts

Strip units for scrap value now

Console already discontinued, factories paused

Each tab shows units affected, cash in, costs, and net cash change before you confirm.Clearance

  1. Manage inventory → Clearance

  2. Pick program length (4 to 12 weeks)

  3. Optional: tick promote clearance (upfront marketing cost)

  4. Confirm

  5. Advance weeks with Advance week (top right of screen) until the program ends

Liquidation

  1. Manage inventory → Liquidation

  2. Set slider (25%, 50%, 75%, or 100%)

  3. Confirm

  4. Click Advance week once (payout lands that week)

  5. Same console cannot liquidate again for 26 in-game weeks

Recycle parts

  1. Console R&D → Our console(s) → Discontinue on that model (confirm dialog mentions leftover warehouse stock)

  2. Lineup → Manufacturing → open your factory → Pause production (or reassign factory to another console)

  3. Manage inventory → Recycle parts → set units → Confirm


Other places you will see it

Oversupplied warning

  • Platforms → Lineup → Your consoles

  • If stock is many weeks of demand, yellow Oversupplied box with Run sale and Manage inventory

Stop building more units

  • Lineup → Manufacturing → your factory → pause or point factory at a different console

Money and fees

  • Top bar → Advance week

  • Sidebar Finance → Bank → last week expenses

  • Look for Warehouse storage, Inventory write-down, Inventory liquidation (income), etc.

  • First time fees bite on an old save: check News for a heads-up about warehouse fees

Pre-launch warning

  • While a console is in pre-launch (from Console R&D flow), if build stock is far above the recommended target, a yellow note warns about warehouse fees after launch

Help article

  • Top bar → book icon (Player Guide)

  • Article Hardware and platforms → section Warehouse stock vs lifetime sold

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