
Happy Friday!
It has been a very busy couple of weeks but here is an update anyway! Mainly, the issue of NPCs standing frozen in place after playing for a bit. Another minor change with larger implications is to building damage. Buildings take damage based on how much infection they hold. Now when your abilities damage the building, it also grows a little more infection.
NPCs will default to a walking speed which should eliminate them just standing around
Seed Menu text has been updated
Thank you for checking in with the development of Defi's Devotion. Take care and good luck raising the dead!