Beast Market · published
Based on reports received since launch, this update improves onboarding, workspace controls, quest progression, Steam Market status information, and connection stability.
GETTING STARTED
• Command has been renamed Home and now presents the next useful action based on your current progress.
• Improved the transition from the first-run tutorial to Home so it no longer appears to freeze while data is being prepared.
• Added contextual Wiki help to each major screen. Help prompts can be enabled or disabled in Settings.
• Home now makes it clear when you have enough materials to craft your next piece of equipment.
WORKSPACE AND CONTROLS
• Improved top/bottom placement and always-on-top behavior for the main bar.
• Subwindows can now remain available while the main bar is pinned.
• Fixed cases where the Hunt window became trapped at a compressed size and restored stable movement and default sizing.
• Added visible left/right navigation controls when the main menu is wider than the available screen, preventing Workshop, Farm, and other destinations from becoming unreachable.
• Improved panel fitting and scrolling when UI scaling is enabled.
QUESTS, HUNTS, AND FIRST CLEARS
• Quest unlocks now update immediately when an AR requirement is reached, without requiring a restart or another hunt.
• Fixed completed quest-change requests remaining behind and blocking later changes.
• Fixed cases where first-clear completion and rewards did not settle for some AR75 Standard and AR90 Apex hunts.
• Improved synchronization between displayed HP and defeat timing to reduce sudden defeat presentation while HP still appeared to remain.
STEAM MARKET DISPLAY
• The Market now separates the time Steam was last checked from the time a real price was last received.
• It is now easier to distinguish a temporary connection problem from an item that simply has no trade history yet.
• Background hunting status is easier to confirm while using the Market.
CONNECTION AND STABILITY
• Reduced Steam authentication, DLC entitlement, and state-loading pressure during bursts of launches and reconnects.
• Improved retry handling so failed actions do not remain queued indefinitely.
• Reduced rendering load while the game is idle or in the background.
• Clients older than the currently distributed version will now receive a clear update-required message and close safely.
Thank you to everyone who sent reports. We will continue prioritizing clear progression and stable hunting and market operation.