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Pirate Twist Playtest›Events›Playtest Update v1.2.0 — row into the dark
In-game event

Playtest Update v1.2.0 — row into the dark

Pirate Twist Playtest · published 33 days ago

All eventsPlayers around this dateRead on Steam

Playtest Update v1.2.0 — The Sea Cave


The biggest content drop since the port siege: the chart has a new place to lose yourself. Thank you for every ledger report — keep them coming in the Discord.

🕯️ The Sea Cave

  • A new node on the chart. Caves now roll onto every expedition map alongside pirates and uncharted waters — a gold grotto arch with a torch burning in its mouth. Sail in if you dare; it's always a choice, never an ambush.

  • The dark burns FIRE SHOT. Inside, the only light you have is the light you make. Every fire shot you loose burns on the water behind you — your own wake becomes the breadcrumb trail. Run dry and the dark closes in; the bosun can always spare a final 6 rounds, and the port market sells more.

  • The hoard. Deep in the labyrinth a chamber holds a treasure haul that scales with how deep in the campaign you found the cave. Reaching it is one thing — rowing back out with it is the other half of the story.

  • No way back the way you came. Rockfalls seal behind you. Listen to the cave; it tells you things the chart can't.

🛠️ Quality of Life

  • The Strip Upgrades list scrolls. A fully-kitted ship's salvage list used to run off the card and bury the DONE button — it now scrolls cleanly however rich you've gotten.

⚓ Housekeeping

  • One version line for everything. The playtest jumps from v0.5.6 straight to v1.2.0-playtest — same number as the main game's line, with a suffix per app. The version in your corner watermark is now exactly what you'll see in these titles, which makes your bug reports even easier to chase.


Found something broken in the dark? Tell us in the Discord — playtest reports drive these patches.Fair winds! ⚓

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