Hey everyone, thank you all for the great feedback and reviews. I'm so happy that the game is released and it's really heart-warming to see how much fun people are having with the game :)
Here is a small update for the game with some fixes.
There have been more than a few reports that it takes too long to grind the trophies needed for unlocking the other characters.
So now they cost 100 trophies instead of 200.
A lot of the demo players don't get the trophy rewards from climbing the ranks anymore, so for them it is even slower.
That's why we sent everyone that played the demo a gift to compensate. I hope this fixes this issue!
- The game now remembers the battle speed between battles
- Fixed a crash when trying to rip up the Grail card
- Fixed going into the tutorial when continuing a game (carry over from playing the demo) and possibly getting stuck
- Fixed a crash with light enchanted 'Chainsaw'
- Maybe fixed some of the resolution issues for none 16:9 monitors. Although I couldn't test it, so let me know if it doesn't work.
- Fixed some font symbols missing in some card names and in the final cutscene text
- Changed Mabel's final boss deck slightly
- 'Dragon breath' is now a super rare card and therefore cannot be gained from the exotic dawn event anymore
- Replaced "alpha" from the version name with "release"
- Removed the wishlist button from the home menu
- The length of slowmo from significant hits now also takes in account the amount of shield, not just max health
- Removed the borderless window option on mac since it didn't seem to do anything
- Hero/character unlocked are now 100 trophies (was 200)