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Counter Clash›Events›Release date announcement + Patch V1.2.07
In-game event

Release date announcement + Patch V1.2.07

Counter Clash · published 2 Sep 2026, 09:22 UTC · build 25075562

All eventsPlayers around this dateRead on Steam

Release date: September 30th

After long hours of toil, the game is ready to be shipped! Thanks to everyone who played and tested the game during Early Access. Making an RTS has been an exceptionally difficult challenge, and I couldn't have done it without the feedback and testing you provided.

Unfortunately, I haven't been able to create all the features requested; especially translations would have been a nice addition. After release, the game will most likely not get any major content updates, but maybe when I find the time I'll add a thing or two :).

Patch notes

Features

  • 25 New boons to customise your armies!

  • 7 New achievements (+6 upon release).

  • New battle map: Lillypad lake.

  • Various new sounds for Battle Events and Heroes.

  • Mission 5 includes a new neutral structure.

Gameplay improvements

  • Global rally point is now also applied to heroes (not to workers).

  • Large units now also move next to each other in smaller armies.

  • Reduced slowdown issues on the rear end of large armies while the front end is fighting.

  • Catapults and bombard towers can now shoot at close range, although inaccurately.

  • Rallypoint and global rallypoint now use the same mouse click.

  • Shift can be held to add units to a control group.

  • Improved army movement between cliffs and small passageways.

  • Healing arrows now also apply healing to the area around which they hit.

Bug fixes

  • Upgrades now show the right text and visuals when bought.

Balance changes

  • Increased income gain from Energy Hubs.

  • Ura AI now correctly creates Energy Hubs.

  • Increased self-destruct explosion amount.

  • Some boon costs have been updated.

More from Counter Clash

Other announcements

All events
Community22 Jul 2026Development updateI'm long overdue for an update, so here it goes! As some of you might have noticed, the publisher has gone bankrupt. It took a while for things to settle in these turbulent times, but now the game is fully back in my hands. I'm extremely grateful to have worked with them and that they transferred everything back; these things can end badly for a developer, but luckily it didn't, much thanks to…Counter ClashGame update22 Apr 2026Patch V1.2.06Patch overview - You can now pick a hero for certain campaign missions. - All campaign missions are rebalanced according to recent defence and eco updates. - Improved pathfinding and unit responsiveness. - Improved map selection in the battle mode. - Various balance changes and bug fixes. I'm working on the final features. Polishing a game is always a bit more work than one might think, but it'…Counter ClashGame update25 Mar 2026Patch V1.2.05Added more graphic options: · borderless · vsync · resolutions (when not in full screen, although I would recommend just scaling the window manually) Adjusted graphical assets to boost GPU performance