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Meatballs›Events›Medium sized bug fixes and balances 1.0.7
Game update

Medium sized bug fixes and balances 1.0.7

Meatballs · published 8 Aug 2026, 19:23 UTC

All eventsPlayers around this dateRead on Steam

Bug fixes and changes

  • Easier close on the in round shop so if you press escape it should close that shop then instead of oppening pause menu.
  • Added a little animation showing your gold going down that the person can actually see it
  • Items now show on the minimap
  • Bosses now cant be knocked out of the arena
  • Tooltip shows what items add into what stat
  • Tried to fix frame rates for higher amount of bullets
  • Fixed the up down left right icons went away on the in round shop after buying something
  • Show what makes the synergies with either clicking on them or hovering over them to show which items make what synergy
  • Integrity damage should scale with percentage of health so when it goes red its 10% of your health every second if regen is high then 25% of your health per second. warning should be 5% of your health so that you have time to fix your integrity
  • Added a little lock on the buy screen by the weapons
  • Capped multi bullet shots to never go higher than 5 extra shots regardless
  • Firerate capped at 200%
  • Spawn rate increased in later levels so that you dont wait too long for things to spawn
  • Bosses should scale their health and damage according to what you do currently.
  • Health on level up nerfed.
  • Progress bar on reload showing actual progress
  • Dash set to 10 s cooldown
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