I've been hard at work making Hatch Flap appear on Steam. It's finally there!!
The roadmap ahead is still unclear, but I want to challenge myself and I hope to get a new major update to showcase every 3 months or so.
At the moment, there are no ways to play Hatch Flap unless I give you a Steam beta key, or that I release a public Demo. So Demo it is, but that will have to wait for around Q4 2026 / Q1 2027. Please be patient while I polish every corner of the game: I also want to make sure that if I start a hype train, I do it properly.
For now, I'm working on a trailer, which would include many types of levels and worlds that will be available in Hatch Flap. I'm still drawing most of the content, and I have to make a music for the trailer, so it'll take a few weeks but I hope to be done before end of July. No promises, just a personnal goal challenge. Keep in mind I also have a full-time job and unless I reach a significant amount of wishlists, I can't quit. I also work solo and I do not want any outside help (except for things like translations). I am not interested in putting the game in early access, either, or do a thing on the internet where you get money for a product that is just an idea.
Yes, please do. Wishlist the game.
Thank you all sincerly for being part of the jouney, and to all the others who will show up and be part of my progress. I said I would deliver, and I am doing everything possible to do so.