
Hello!
I went through and fixed a bunch of issues discovered on Friday's stream. The big one was the collisions on the map icons. Along with that I suddenly felt determined to refactor my road generation and give it another shot; that evening they were generating without causing stutters on map loading. Another side effect of moving too fast in the last build was weirdness in the landscape material. With generation updates, I went through and recoded my biome info streams and overhauled the forest generation. That took me through cleaning up building generation and NPC building selection. They should be spreading out more but can still clump up which will be addressed as we go.
Roads!!! They all lead to somewhere new for you to conquer
Talents all refresh on point spend to update status
Seed menu pop-ups work even when unable to purchase
Collision for map icon sprites has been disabled
Mine does AoE damage
Seed menu reliably sets levels so late joiners see current level
Cost for talents are appropriately charged
Townsquare mesh now allows Niagara effects to interact
Root talents are no longer lost on death for the client
Thank you for following the progress of Defi's Devotion! Enjoy the rest of your week and this update <3