Hi all! The demo has been out for two days and I have received some feedback. Todays update:
Hard and Elite enemies may carry loot including keys to open locked gates.
Bosses always drop a ring or a die.
Graves now appear more frequently.
Some UI and VFX fixes for loot.
Windowed mode improved.
If you have feedback, please let me know and I try to make an additional new update tomorrow. I know the game became a bit on the easier side with recent tweaks, which might be ok for a quick impression of the game without dying early. Should I make it harder? What would you suggest get tweaked first?