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Die for the Rat King Demo›Events›Demo Update!
In-game event

Demo Update!

Die for the Rat King Demo · published 26 Jul 2026, 16:42 UTC

All eventsPlayers around this dateRead on Steam

A new demo update is live today! I've probably forgotten half the changes in this release, but I've listed the main highlights below. Give it a spin, and as always, let me know what you think here or in our Discord!

  • New feature: Enemy type specific "Quirks" such as heal and double attack.

  • New feature: Speech bubbles!

  • New enemy: Pindle!

  • New GFX: Added new enemy sprites and states, cleaned up some of the art, plus a nicer dashed line around dice.

  • Update: Completely rewritten maze generator with automatic level validation (no more locked gates without keys!). Note: The new rules might have thrown the balance off a bit again.

  • Update: Implemented new anti-stacking prevention for dice throws.

  • Update: Void numbers can now contribute to hands! For example, if 4 is void, 2-3-4-5 still counts as a small straight (though the 4 itself isn't counted in the score).

  • Update: Grave doesn't steal rerolls anymore, but has 2x HP compared to before.

  • Bug fix: Fixed invisible dice.

  • Bug fix: Resolved performance issues by removing unnecessary updates on tick.

More from Die for the Rat King Demo

Other announcements

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In-game event1 Jun 2026Demo Update Packed with Fresh Stuff. Including a Puppy!I've worked hard on updating the demo over the last few weeks, and here are some of the highlights! A lot of these changes originate from community ideas. Join our Discord to participate! Changes · New Event: Puppy. Petting it might reward you (or hurt you). · New Event: Trader. Buy and trade stuff. · New Event: Wise Turtle. Spend your XP more wisely, and make sacrifices for knowledge. · New Ev…In-game event5 May 2026Updates to loot and moreHi all! The demo has been out for two days and I have received some feedback. Todays update: · Hard and Elite enemies may carry loot including keys to open locked gates. · Bosses always drop a ring or a die. · Graves now appear more frequently. · Some UI and VFX fixes for loot. · Windowed mode improved. If you have feedback, please let me know and I try to make an additional new update tomorrow…Community3 May 2026Demo Released + Pledge to UpdateToday I released the first demo of Die for the Rat King . I've worked around the clock for the last 72 hours to get a first build that can represent the vision. I estimate I've done about a fourth of the development for a full release, so expect bugs, a lack of content and, above all, balancing issues. Why did I release it this early? I think it's time for feedback and to start building a commu…