
Added per civilization bonuses and starting techs.
Fixed Barter Economy incorrectly calculating -10% gold as -1000% gold.
Multiplayer lobbies now verify game version before allowing players to join lobby.
Changed food requirement for city growth to be more linear
Changed culture requirement for culture growth to be more exponential.
Fixed markets missing an icon image.
Small update to sickness and rioting icons.
Updated roads to make them darker.
Added roads underneath cities to make them look better connected.
Fade out of city UI starts too soon and moves too slow. (Faster when super close)