
Added Wonder combat modifier effects.
Added Policy combat modifier effects for Warrior Code and Sparabara
Added Warlord Unit, Portrait, and difficulty to warlord camps.
Fishing hotspots now spawn on rivers.
Added copy button for Join Code.
Leaders now show their chosen religion next to their leader face icon.
Added more specialists and reworked item/inventory UI. Removed throne room.
Added more village scenarios.
Added Zoe, Garrick and Ragnar warlords.
Warlords can now join army when captured.
Added in game tech tree.
Fixed single player games from displaying as joinable from multiplayer lobby.
Fixed several multiplayer desync sources from RPC calls running out-of-turn on non-hosting clients.
Fixed exiting wonder placement mode from inside the city inspector locking the camera when returning to the map.
Fixed players from being able to join in-progress games until this feature is supported.
Fixed AI and players not being able to convert to a Religion.
Fixed tile improvements being placeable on doodads.
Fixed tile improvement types like pasture and plantation from being buildable without trade goods.
Fixed public works context menu not refreshing after game is loaded from a save.
Fixed double clicking on city tile being inconsistent and colliding with unit stack cycling.
Fixed text for incoming video message queue not being queued properly alongside the corresponding video.
Fixed some issues with unit selection after battles and with galleys loading/unloading cargo.
Fixed caravan routes not being reset after cities are captured or destroyed.
Fixed missionaries being buildable without a monastery.