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Crucible Of TimeEventsAlpha 2.6.0
In-game event

Alpha 2.6.0

Crucible Of Time · published 10 Sep 2026, 04:40 UTC · build 25223521

All eventsPlayers around this dateRead on Steam

New

  • Added Wonder combat modifier effects.

  • Added Policy combat modifier effects for Warrior Code and Sparabara

  • Added Warlord Unit, Portrait, and difficulty to warlord camps.

  • Fishing hotspots now spawn on rivers.

  • Added copy button for Join Code.

  • Leaders now show their chosen religion next to their leader face icon.

  • Added more specialists and reworked item/inventory UI. Removed throne room.

  • Added more village scenarios.

  • Added Zoe, Garrick and Ragnar warlords.

  • Warlords can now join army when captured.

  • Added in game tech tree.

Bug Fixes

  • Fixed single player games from displaying as joinable from multiplayer lobby.

  • Fixed several multiplayer desync sources from RPC calls running out-of-turn on non-hosting clients.

  • Fixed exiting wonder placement mode from inside the city inspector locking the camera when returning to the map.

  • Fixed players from being able to join in-progress games until this feature is supported.

  • Fixed AI and players not being able to convert to a Religion.

  • Fixed tile improvements being placeable on doodads.

  • Fixed tile improvement types like pasture and plantation from being buildable without trade goods.

  • Fixed public works context menu not refreshing after game is loaded from a save.

  • Fixed double clicking on city tile being inconsistent and colliding with unit stack cycling.

  • Fixed text for incoming video message queue not being queued properly alongside the corresponding video.

  • Fixed some issues with unit selection after battles and with galleys loading/unloading cargo.

  • Fixed caravan routes not being reset after cities are captured or destroyed.

  • Fixed missionaries being buildable without a monastery.

More from Crucible Of Time

Other announcements

All events
In-game event13 Sep 2026Alpha 2.8.0= New = - Added Autosaves. · - Added Gunpowder and Niter trade good icons. · - Settlers now show workable boundaries when selecting settler. · - Added religion icon to unit stacks for missionaries to display their religion type. · - Steam Cloud Saving Support. · - Load/Save dialog distinguishes between Single/Multiplayer games and support Cloud saves. · - Added ability to delete saves from in-g…In-game event11 Sep 2026Alpha 2.7.0New · Added per civilization bonuses and starting techs. Bug Fixes · Fixed Barter Economy incorrectly calculating -10% gold as -1000% gold. · Multiplayer lobbies now verify game version before allowing players to join lobby. · Changed food requirement for city growth to be more linear · Changed culture requirement for culture growth to be more exponential. · Fixed markets missing an icon image.…Crucible Of TimeGame update30 Aug 2026Alpha 2.5.9Features · Added ability to see publicly hosted network games on steam. · Improved AI production and military logic. · Steam Integration · - Master Server List for public game visibility. · - Join on friends support for Steam · - Implemented enhanced steam presence. Balance Changes · War Elephants now require Bronze. · Cities no longer need roads between them to start caravan routes. Bug Fixes…