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Update - 07.08.2026 · Ascension Trail · SteamPeaks
Ascension Trail
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Events
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Update - 07.08.2026
Game update
Update - 07.08.2026
Ascension Trail
· published
32 days ago
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Update: New Enemy, Combat FX & QoL
New enemy: the Golem
New combat FX: sword slash crescents, blade trails, staff particles, dash afterimages
Fixed diagonal movement drifting off the isometric grid
New 3D armor models
Level-up screen now shows a checkmark on your selected option
New settings: brightness slider + reduce-flashing toggle
Damaging Dash rework: trades one max dash charge
Fixed Continue re-offering already-owned one-time traits
Performance and multiplayer sync fixes
More from Ascension Trail
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Major update
16 Aug 2026
Update 1.2 - The Guardians
NEW: Floor Guardians Three floors now end in a miniboss lair instead of a regular final room. Each guardian drops a legendary chest on defeat. Big Della - Stage 8 (NEW) · The lights go out. She watches you from the dark — glowing softly, and only hurtable while she pulses white . · Soak her with too much damage at once and she vanishes, reappearing across the room with a fresh wave of kamikaze…
Ascension Trail
Game update
10 Aug 2026
Hot-fix
Fixed light issues in camp and trader stage
Ascension Trail
Game update
9 Aug 2026
Updates 10.08.2026
Added dungeon vibes . · Borrowed Power can no longer be repaired and sells for a flat 20 gold. The Fallen Hero now appears from your second run onward. · The blackout is fightable now. Its mobs take damage instead of ignoring you, but they never flinch and have ten times the health. You can fight. You cannot win. · Keys now survive an ascension. · Lighting: obelisk fire and burn trails no longe…