Trials Survivors · published · build 24990217
Added a new class "The Alchemist"
Added two new evolutions to spells that didn't have any secret evolutions*
Added Poison Power Relic
Added a new constellation "Scorpio" to go alongside the new class
Added 3 new Poison themed spells (they also have secret evolutions)
Art by Leaakim
Ailment Power now scales 50% less for each additional 100% (it uses the same scaling as Ability Haste)
Shock Ailment rework
Shock now only applies its 50% damage multiplier once. When it expires, it deals damage to the affected enemy and another nearby enemy. It can also consume Shock from other enemies to chain even further
Rolling Magma of Enormity now adds a percentage of Fire Damage and Area of Effect instead of flat bonuses
Added all Ailment Power and Ailment Stack Count stats to Gemini's global card pool
Heat beam of Firefly now deal more damage but trigger less (no DPS change)
Storm Orb of Beam now deal more damage but trigger less (no DPS change)
Staccato volley now scale better with rarity (more projectiles)
Massively reduced CPU load in all scenarios even the most intensive ones.
This change should bring a huge performance boost to every hardware, I can't understate how huge the FPS boost is!
Multithreaded calculation with Spatial Partitioning for the navigation of the monsters
Monsters share the position data of the player and instead of every monsters calculating the player position and the path to take, there is only one calculation for everyone
Area Of Effect, Chain Count and Beam projectiles are now even more optimized
We added super cool beams effects to Storm Orb Of Beams and Heat Beam of Firefly
New constellation and added the newly added stats into the Tab menu
Alt+Tab swapping the game to gamepad controls (Tentative)
Fixed multiple sources of crashes
Reduced CPU pressure during Endless runs
Save and quitting increased the in game floor by one
Left Right Audio that could sometime be mixed up
Most likely other bug fixes
If you feel something should be prioritized, feel free to share what you think!
PS: If you encounter any issue, feel free to leave us a message on Steam or on Discord!