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Trials Survivors›Events›Quality of life + New Evolutions + In game save
Game update

Quality of life + New Evolutions + In game save

Trials Survivors · published 3 months ago

All eventsPlayers around this dateRead on Steam

Live Update 0.1.6

  • Bug Fixes

    • UI getting stuck when interacting with surrender

    • Legion GO controller not detected (tentative fix)

    • Save data could be corrupted when crashing

    • Surrendering with a levelup no longer bring you back to the hub with the levelup interface

    • Portal SFX being played when in pause menu

    • You can no longer change the difficulty while in the pause menu

    • Fixed performance hungry spells

    • Bleed damage

    • Card displaying incorrect values

  • Features

    • Stat menu

      • You can now inspect each spell and see all the stat they interact with, also you can check any stat currently available to the player.

    • Auto Save

      • Leaving a game underway isn't an issue anymore, if you leave the game you can start again from where you left.

    • Input remapping

      • You can now remap your inputs

    • Game Credits

      • We are a team of two working on Trials Survivors but we've received the help of multiple artists and plan to work with them again!

        • 2D Character Artist : Mikael Maggio : https://leaakim.artstation.com/

          • The artist behind our awesome constellation artwork

        • 3D Monster Artist : Thavirouaysap Chaleunhoungheuang : Nefez

          • He helped us out with our 3D monster models

        • Soundtrack : Potriel : https://x.com/Potriel_

          • We have over 1 hour of in game soundtrack and it's awesome, he is the one who made it!

  • Quality Of Life

    • The chest and the portal will now spawn near the player at the end of a round

    • Card rarity is also now displayed with stars

    • You can left and right click on the relic visual interface to either add or remove relics

    • You can now use 1 2 3 4 5 to select skills

  • Performances

    • Optimized monster performance cost (big improvement)

  • Content

    • Added 8 new hidden evolutions

    • Victory and Defeat Track

  • VFX Tweaks

    • Reduced the amount of bright light from some spells

    • Cleansing fire visual was improved

  • Balancing

    • Some damage over time abilities were performing too well and had a slight damage decrease.

    • Most of the spells from Gemini received a damage buff

    • Most of the cold damage abilities received a buff

    • Pyromancer utility skill now create an explosion at the end of the dash

    • Cryomancer utility skill now shoots ice arrows that can pierce

    • Decreased the chance of getting the escort mission by about 33%

    • Firestorm of Apocalypse can now shoot multiple giant meteors (scale with additional projectile count)

  • NEXT UPDATE (Next week)

    • Next week we want to bring you what we couldn't but we will focus on the Endless Mode

      • Endless Mode

      • Click to toggle attack instead of Hold mouse button (we tried getting it in but we had too many changes to work on)

      • Ailment description in game (tentative)

      • Steam Achievements (tentative)

    • If you feel like something should be prioritized feel free to share what you think!

PS : if you encounter any issue feel free to leave us a message on steam or on Discord!

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